org.bukkit.block
Interface Dropper

All Superinterfaces:
BlockState, InventoryHolder, Metadatable

public interface Dropper
extends BlockState, InventoryHolder

Represents a dropper.


Method Summary
 void drop()
          Tries to drop a randomly selected item from the Dropper's inventory, following the normal behavior of a Dropper.
 
Methods inherited from interface org.bukkit.block.BlockState
getBlock, getChunk, getData, getLightLevel, getLocation, getLocation, getRawData, getType, getTypeId, getWorld, getX, getY, getZ, setData, setRawData, setType, setTypeId, update, update, update
 
Methods inherited from interface org.bukkit.metadata.Metadatable
getMetadata, hasMetadata, removeMetadata, setMetadata
 
Methods inherited from interface org.bukkit.inventory.InventoryHolder
getInventory
 

Method Detail

drop

void drop()
Tries to drop a randomly selected item from the Dropper's inventory, following the normal behavior of a Dropper.

Normal behavior of a Dropper is as follows:

If the block that the Dropper is facing is an InventoryHolder or ContainerBlock the randomly selected ItemStack is placed within that Inventory in the first slot that's available, starting with 0 and counting up. If the inventory is full, nothing happens.

If the block that the Dropper is facing is not an InventoryHolder or ContainerBlock, the randomly selected ItemStack is dropped on the ground in the form of an Item.



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