Uses of Interface
org.bukkit.Chunk

Packages that use Chunk
org.bukkit More generalized classes in the API. 
org.bukkit.block Classes used to manipulate the voxels in a world, including special states. 
org.bukkit.event.world Events triggered by various world states or changes. 
org.bukkit.generator Classes to facilitate world generation implementation. 
 

Uses of Chunk in org.bukkit
 

Methods in org.bukkit that return Chunk
 Chunk Location.getChunk()
          Gets the chunk at the represented location
 Chunk World.getChunkAt(Block block)
          Gets the Chunk that contains the given Block
 Chunk World.getChunkAt(int x, int z)
          Gets the Chunk at the given coordinates
 Chunk World.getChunkAt(Location location)
          Gets the Chunk at the given Location
 Chunk[] World.getLoadedChunks()
          Gets an array of all loaded Chunks
 

Methods in org.bukkit with parameters of type Chunk
 boolean World.isChunkLoaded(Chunk chunk)
          Checks if the specified Chunk is loaded
 void World.loadChunk(Chunk chunk)
          Loads the specified Chunk
 boolean World.unloadChunk(Chunk chunk)
          Safely unloads and saves the Chunk at the specified coordinates
 

Uses of Chunk in org.bukkit.block
 

Methods in org.bukkit.block that return Chunk
 Chunk Block.getChunk()
          Gets the chunk which contains this block
 Chunk BlockState.getChunk()
          Gets the chunk which contains this block
 

Uses of Chunk in org.bukkit.event.world
 

Fields in org.bukkit.event.world declared as Chunk
protected  Chunk ChunkEvent.chunk
           
 

Methods in org.bukkit.event.world that return Chunk
 Chunk ChunkEvent.getChunk()
          Gets the chunk being loaded/unloaded
 

Constructors in org.bukkit.event.world with parameters of type Chunk
ChunkEvent(Chunk chunk)
           
ChunkLoadEvent(Chunk chunk, boolean newChunk)
           
ChunkPopulateEvent(Chunk chunk)
           
ChunkUnloadEvent(Chunk chunk)
           
 

Uses of Chunk in org.bukkit.generator
 

Methods in org.bukkit.generator with parameters of type Chunk
abstract  void BlockPopulator.populate(World world, Random random, Chunk source)
          Populates an area of blocks at or around the given chunk.
 



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