org.bukkit.entity
Interface Bat

All Superinterfaces:
Ambient, Damageable, Entity, LivingEntity, Metadatable, ProjectileSource

public interface Bat
extends Ambient

Represents a Bat


Method Summary
 boolean isAwake()
          Checks the current waking state of this bat.
 void setAwake(boolean state)
          This method modifies the current waking state of this bat.
 
Methods inherited from interface org.bukkit.entity.LivingEntity
_INVALID_getLastDamage, _INVALID_setLastDamage, addPotionEffect, addPotionEffect, addPotionEffects, getActivePotionEffects, getCanPickupItems, getCustomName, getEquipment, getEyeHeight, getEyeHeight, getEyeLocation, getKiller, getLastDamage, getLastTwoTargetBlocks, getLeashHolder, getLineOfSight, getMaximumAir, getMaximumNoDamageTicks, getNoDamageTicks, getRemainingAir, getRemoveWhenFarAway, getTargetBlock, hasLineOfSight, hasPotionEffect, isCustomNameVisible, isLeashed, removePotionEffect, setCanPickupItems, setCustomName, setCustomNameVisible, setLastDamage, setLeashHolder, setMaximumAir, setMaximumNoDamageTicks, setNoDamageTicks, setRemainingAir, setRemoveWhenFarAway, shootArrow, throwEgg, throwSnowball
 
Methods inherited from interface org.bukkit.entity.Damageable
_INVALID_damage, _INVALID_damage, _INVALID_getHealth, _INVALID_getMaxHealth, _INVALID_setHealth, _INVALID_setMaxHealth, damage, damage, getHealth, getMaxHealth, resetMaxHealth, setHealth, setMaxHealth
 
Methods inherited from interface org.bukkit.entity.Entity
eject, getEntityId, getFallDistance, getFireTicks, getLastDamageCause, getLocation, getLocation, getMaxFireTicks, getNearbyEntities, getPassenger, getServer, getTicksLived, getType, getUniqueId, getVehicle, getVelocity, getWorld, isDead, isEmpty, isInsideVehicle, isOnGround, isValid, leaveVehicle, playEffect, remove, setFallDistance, setFireTicks, setLastDamageCause, setPassenger, setTicksLived, setVelocity, teleport, teleport, teleport, teleport
 
Methods inherited from interface org.bukkit.metadata.Metadatable
getMetadata, hasMetadata, removeMetadata, setMetadata
 
Methods inherited from interface org.bukkit.projectiles.ProjectileSource
launchProjectile, launchProjectile
 

Method Detail

isAwake

boolean isAwake()
Checks the current waking state of this bat.

This does not imply any persistence of state past the method call.

Returns:
true if the bat is awake or false if it is currently hanging from a block

setAwake

void setAwake(boolean state)
This method modifies the current waking state of this bat.

This does not prevent a bat from spontaneously awaking itself, or from reattaching itself to a block.

Parameters:
state - the new state


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