Uses of Class
org.bukkit.entity.Skeleton.SkeletonType

Packages that use Skeleton.SkeletonType
org.bukkit.entity Interfaces for non-voxel objects that can exist in a world, including all players, monsters, projectiles, etc. 
 

Uses of Skeleton.SkeletonType in org.bukkit.entity
 

Methods in org.bukkit.entity that return Skeleton.SkeletonType
 Skeleton.SkeletonType Skeleton.getSkeletonType()
          Gets the current type of this skeleton.
static Skeleton.SkeletonType Skeleton.SkeletonType.getType(int id)
          Deprecated. Magic value
static Skeleton.SkeletonType Skeleton.SkeletonType.valueOf(String name)
          Returns the enum constant of this type with the specified name.
static Skeleton.SkeletonType[] Skeleton.SkeletonType.values()
          Returns an array containing the constants of this enum type, in the order they are declared.
 

Methods in org.bukkit.entity with parameters of type Skeleton.SkeletonType
 void Skeleton.setSkeletonType(Skeleton.SkeletonType type)
          Sets the new type of this skeleton.
 



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