Package org.bukkit.inventory.meta

The interfaces used when manipulating extra data can can be stored inside item stacks.

See:
          Description

Interface Summary
BookMeta Represents a book (Material.BOOK_AND_QUILL or Material.WRITTEN_BOOK) that can have a title, an author, and pages.
EnchantmentStorageMeta EnchantmentMeta is specific to items that can store enchantments, as opposed to being enchanted.
FireworkEffectMeta Represents a meta that can store a single FireworkEffect.
FireworkMeta Represents a Material.FIREWORK and its effects.
ItemMeta This type represents the storage mechanism for auxiliary item data.
LeatherArmorMeta Represents leather armor (Material.LEATHER_BOOTS, Material.LEATHER_CHESTPLATE, Material.LEATHER_HELMET, or Material.LEATHER_LEGGINGS) that can be colored.
MapMeta Represents a map that can be scalable.
PotionMeta Represents a potion (Material.POTION) that can have custom effects.
Repairable Represents an item that can be repaired at an anvil.
SkullMeta Represents a skull (Material.SKULL_ITEM) that can have an owner.
 

Package org.bukkit.inventory.meta Description

The interfaces used when manipulating extra data can can be stored inside item stacks.



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